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- on mouseDown
- puppetSprite(11, 1)
- set the locH of sprite 11 to the locH of sprite 11 + 5
- set the locV of sprite 11 to the locV of sprite 11 + 5
- updateStage()
- end
-
- on mouseUp
- set the locH of sprite 11 to the locH of sprite 11 - 5
- set the locV of sprite 11 to the locV of sprite 11 - 5
- updateStage()
- puppetSprite(11, 0)
- SetReturn()
- go("S1")
- end
-